News

UT3Dom Website
Official Domination for Unreal Tournament 3 website

Tuesday 11 November 2008

Preview of UT3Dom version 2 (DomMonitors)

   Heres a sneak preview of a new feature for map authors that will be available in the upcoming version 2 of UT3Dom. This video shows one Domination Monitor that displays the current status of the Control Point. This feature does work online and offline! In addition to working with any UT3Dom gametype.

Download the video:
http://ut3dom.xantaz.net/tmp/DomMonitors_Preview.wmv
or watch it below:



Sunday 05 October 2008

New PATCH: In-Game Settings Menus for UT3Dom

   I am pleased to announce that I have sucessfuly developed a working in-game settings menu for the UT3Dom games. You do not have to replace the stock main menu. Infact, it is all done with only 3 script classes and the rest is in the INI files. And no, you will not have to download a huge file this time! In fact it is just a small patch for the mod (about 65 kb in size).

Source Code is available in a seperate download.

In-Game Instant Action DOM Settings menu
UTDomUI_DOMinstant.jpg

In-Game Multiplayer Host DDOM Settings menu
>UTDomUI_DDOMHost.jpg

Tuesday 16 September 2008

UT3Dom wins 3rd place in Phase 1 in the $1 Million Intel Make Something Unreal Contest

   The Best New Game Type winners are as follows:
  1. The Ball: Pehua, a single-player first-person puzzle mod with an Aztec theme by The Ball Team, first place;
  2. Galtanor’s Invasion, a cooperative game type that pits human players against hordes of invading monsters by Michael “Galtanor” Wells, second place; 
  3. UT3DOM, a mod with Domination, Double Domination, Vehicle Domination, and Vehicular Double Domination game types by Mitchell, third place;
  4. UT2D, a game type that turns UT3 into a side-scrolling shooter by Team Joe Bates, fourth place; and
  5. Battle Team/Freezetag Arena, a mod that contains four competitive game types by Nico “BattleMode” de Vries, fifth place.


Monday 01 September 2008

UT3Dom for PS3 Released!

   We are proud to announce the release of UT3Dom for the PS3!  It has everything the PC version has only its for the PS3.  Info for map authors to be released soon. Enjoy! amazed.png

Thursday 21 August 2008

Why are the updates so big in file size?

   The reason for the large file size you are downloading for the updated version has to do with how the Unreal Engine 3 handles script packages and maps.  In the past mod authors would just need to release a updated conformed script package and existing maps would use the updated package and nothing had to be done to the maps. 
In UE3 map authors now "Cook" their maps for publishing the final map to be released to the public.  When a map is Cooked, all the required script packages are litterly Cooked into the map.  What ever version of the mod the map author has installed at the time of cooking the map, is the version of the mod that will be played, reguardless of what version the player has installed.
I did post on the UT3Mods list about how to properly update a mod, and this is what Epic responded with: Read the rest ...

Tuesday 19 August 2008

Version 1.8.1 Released

   This version will be the last version for sometime.  I have released the Uncooked versions of the mod files with this release so that Map authors will not have any issues.  Map authors please read the UTDomHelp file for more info.  There has been a few important things that they need to know on how to sucessfuly cook maps for UT3Dom.
Changes from version 1.8 to 1.8.1
  • Fixed issue when playing on a server the Control Point staticmesh would delay from the time a player captures it to when it becomes the mesh for the new controlling team.
  • Added better Map author support for Cooking their maps by releasing the Unpublished mod packages.
  • Corrected/Updated some info in the UTDomHelp.htm file.


Thursday 14 August 2008

Version 1.8 of UT3Dom is out!

   We have released version 1.8 of UT3Dom.  This updated version contains many needed fixes.  A partial change log:

Changes from version 1.6 to 1.8
  • - 0000017: [Gameplay] Map change failing in instant action
  • - 0000018: [Gameplay] Map list is blank
  • Fixed issue with one player from each team getting points other teammates should be getting. The mod now correctly gives the points to the right players.
  • Fixed issue with at changing to the next map it would allways go to CDOM-Contrast
  • Fixed issue when trying to join a server, you either receive a error, get kicked back to the main menu, or the game crashes. This was because of the UTMT_Content file and this file has been removed from the mod.
  • Fixed issue with Bots not being able to capture control points.
  • Fixed issue with the MapList Struct not working correctly.
  • Fixed issue with Map authors not being able to cook their maps.
  • Moved the config settings from UTDom.ini to UTGame.ini


Wednesday 25 June 2008

Mirror download availble at BeyondUnreal FileWorks

   You can now download UT3Dom from BeyondUnreal FileWorks

You can download directly at the mirror site:

UT3Dom (Windows Installer)

UT3Dom (Server/Manual Install)

Sunday 15 June 2008

UT3Dom is now Released to the public!

   No more waiting, UT3Dom is officialy here and available for download now!

  • Four Domination based gametypes: Domination (the UT99 original "classic domination"), Double Domination, Vehicle Domination, and Vehicular Double Domination game types!
  • All game types support up to 4 team play!
  • All maps with the DOM prefix will play as both a Domination map and a Double Dom map.


For screenshots Read the rest ...

Friday 13 June 2008

UT3Dom Release Delayed

   We're sorry to announce that UT3Dom public release has been delayed for a few days. We have discovered a few minor bugs on 2 maps. Once these have been fixed we should be releasing to the public.