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/** * @deprecated * @warning THIS CLASS IS NO LONGER USED! * @remarks THIS IS ONLY KEPT AROUND IN HOPES THIS VERSION OF UT3DOM WILL BE CONFORMED CORRECTLY * * Based off the work from Infinity Impossible, Copyright 2007 * Writen by Brian 'Snake' Alexander. Copyright(c) 2007-2010 All Rights Reserved. */ class DOM_MT_Pawn_Content extends UTMT_Pawn deprecated; defaultproperties { SkinReplacementMaterials(0)=(MaterialName="M_CH_IronG_Arms_FirstPersonArm",ReplacementMaterial=MaterialInstanceConstant'DOM_MTContent.Materials.M_CH_IronG_Arms_FirstPersonArms_V01') SkinReplacementMaterials(1)=(MaterialName="M_CH_IronG_Arms_FirstPersonArm_VBlue",ReplacementMaterial=MaterialInstanceConstant'DOM_MTContent.Materials.M_CH_IronG_Arms_FirstPersonArms_VBlue') SkinReplacementMaterials(2)=(MaterialName="M_CH_IronG_Arms_FirstPersonArm_VRed",ReplacementMaterial=MaterialInstanceConstant'DOM_MTContent.Materials.M_CH_IronG_Arms_FirstPersonArms_VRed') ShieldBeltMultiTeamMaterial=MaterialInstanceConstant'DOM_MTContent.Materials.ShieldBeltV1a_INST' MultiTransInEffects(0)=Class'UTGame.UTEmit_TransLocateOutRed' MultiTransInEffects(1)=Class'UTGame.UTEmit_TransLocateOut' MultiTransInEffects(2)=Class'UTDom.DOM_MT_UTEmit_TransLocateOutGreen' MultiTransInEffects(3)=Class'UTDom.DOM_MT_UTEmit_TransLocateOutGold' MultiTransOutEffects(0)=Class'UTGame.UTEmit_TransLocateOutRed' MultiTransOutEffects(1)=Class'UTGame.UTEmit_TransLocateOut' MultiTransOutEffects(2)=Class'UTDom.DOM_MT_UTEmit_TransLocateOutGreen' MultiTransOutEffects(3)=class'UTDom.DOM_MT_UTEmit_TransLocateOutGold' } |
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