Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UTMultiTeam.UTMT_CharacterTeamMaterialTransformer


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
00026
00027
00028
//-----------------------------------------------------------
// Copyright 2007, Infinity Impossible
//-----------------------------------------------------------
class UTMT_CharacterTeamMaterialTransformer extends UTMT_TeamMaterialTransformer;

defaultproperties
{
   TextureParameterNames(0)="Char_Diffuse"
   TextureParameterNames(1)="Char_TransmissionMask"
   TextureParameterNames(2)="Char_Transmission"
   TextureParameterNames(3)="Char_SpecPower"
   TextureParameterNames(4)="Char_Specular"
   TextureParameterNames(5)="Char_Normal"
   TextureParameterNames(6)="Char_Emissive"
   TextureParameterNames(7)="Char_OpacityMask"
   ScalarParameterNames(0)="Transmission_Multiplier"
   ScalarParameterNames(1)="Char_SpecPower_Low"
   ScalarParameterNames(2)="Char_SpecPower_High"
   ScalarParameterNames(3)="Char_Specular_Multiplier"
   ScalarParameterNames(4)="Char_Sidelight_Offset"
   ScalarParameterNames(5)="Char_DistSaturateSwitch"
   ScalarParameterNames(6)="Char_DistSatRange"
   ScalarParameterNames(7)="Char_DistSatRangeMultiplier"
   ScalarParameterNames(8)="Char_DistSaturateBias"
   VectorParameterNames(0)="Char_Emissive_Color"
   VectorParameterNames(1)="Char_TeamColor"
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: Mon 20/12/2010 19:05:24.000 - Creation time: Fri 23/12/2011 20:31:26.524 - Created with UnCodeX