defaultproperties
{
SkinReplacementMaterials(0)=(MaterialName="M_CH_IronG_Arms_FirstPersonArm",ReplacementMaterial=MaterialInstanceConstant'DOM_MTContent.Materials.M_CH_IronG_Arms_FirstPersonArms_V01')
SkinReplacementMaterials(1)=(MaterialName="M_CH_IronG_Arms_FirstPersonArm_VBlue",ReplacementMaterial=MaterialInstanceConstant'DOM_MTContent.Materials.M_CH_IronG_Arms_FirstPersonArms_VBlue')
SkinReplacementMaterials(2)=(MaterialName="M_CH_IronG_Arms_FirstPersonArm_VRed",ReplacementMaterial=MaterialInstanceConstant'DOM_MTContent.Materials.M_CH_IronG_Arms_FirstPersonArms_VRed')
ShieldBeltMultiTeamMaterial=MaterialInstanceConstant'DOM_MTContent.Materials.ShieldBeltV1a_INST'
MultiTransInEffects(0)=Class'UTGame.UTEmit_TransLocateOutRed'
MultiTransInEffects(1)=Class'UTGame.UTEmit_TransLocateOut'
MultiTransInEffects(2)=Class'UTDom.DOM_MT_UTEmit_TransLocateOutGreen'
MultiTransInEffects(3)=Class'UTDom.DOM_MT_UTEmit_TransLocateOutGold'
MultiTransOutEffects(0)=Class'UTGame.UTEmit_TransLocateOutRed'
MultiTransOutEffects(1)=Class'UTGame.UTEmit_TransLocateOut'
MultiTransOutEffects(2)=Class'UTDom.DOM_MT_UTEmit_TransLocateOutGreen'
MultiTransOutEffects(3)=class'UTDom.DOM_MT_UTEmit_TransLocateOutGold'
}
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