defaultproperties
{
WeaponsToReplace(0)=(OldClassName="UTWeap_Enforcer",NewClassPath="UTMultiTeam.UTMT_UTWeap_Enforcer")
WeaponsToReplace(1)=(OldClassName="UTWeap_SniperRifle",NewClassPath="UTDom.DOM_MT_UTWeap_SniperRifle_Content")
WeaponsToReplace(2)=(OldClassName="UTWeap_InstagibRifle",NewClassPath="UTDom.DOM_MT_UTWeap_InstagibRifle")
WeaponsToReplace(3)=(OldClassName="UTWeap_Redeemer_Content",NewClassPath="UTMultiTeam.UTMT_UTWeap_Redeemer")
WeaponsToReplace(4)=(OldClassName="UTWeap_LinkGun",NewClassPath="UTDom.DOM_MT_UTWeap_LinkGun_Content")
WeaponsToReplace(5)=(OldClassName="UTMT_UTWeap_SniperRifle_Content",NewClassPath="UTDom.DOM_MT_UTWeap_SniperRifle_Content")
WeaponsToReplace(6)=(OldClassName="UTMT_UTWeap_InstagibRifle",NewClassPath="UTDom.DOM_MT_UTWeap_InstagibRifle")
WeaponsToReplace(7)=(OldClassName="UTMT_UTWeap_LinkGun_Conten",NewClassPath="UTDom.DOM_MT_UTWeap_LinkGun_Content")
WeaponsToReplace(8)=(OldClassName="UnlaggedInstagibRifle",NewClassPath="UTDom.DOM_MT_UTWeap_InstagibRifle")
bExportMenuData=False
GroupNames(0)="BASEWEAPONMOD"
}
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