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UTDom.DomGameReplicationInfo

Needed to correctly setup the midgamemenu for the corresponding # of teams (allways use the 2 team midgamemenu if this is the PS3 build) Writen by Brian 'Snake' Alexander. Copyright(c) 2009-2010 All Rights Reserved.

UTDom.DomGameReplicationInfo

Variables Summary
boolbPickTeamAtLogin
nameMidGameMenuTag[4]
UISceneTeamPickerTemplate

Functions Summary
functionUIScene ClientOpenUIScene (UTPlayerController InstigatorPC, UIScene Template))
function PostBeginPlay ()))
functionUTUIScene_MidGameMenu ShowMidGameMenu (UTPlayerController InstigatorPC, optional name TabTag, ptional bool bEnableInput))


Variables Detail

bPickTeamAtLogin Source code

var bool bPickTeamAtLogin;
Replicated value of UTDomGame.bShowPickTeamAtLogin

MidGameMenuTag[4] Source code

var name MidGameMenuTag[4];

TeamPickerTemplate Source code

var UIScene TeamPickerTemplate;


Functions Detail

ClientOpenUIScene Source code

reliable client function UIScene ClientOpenUIScene ( UTPlayerController InstigatorPC, UIScene Template) )
wrapper for opening UI scenes on the clienbt
@param InstigatorPC - player to open it for
@param Template - the scene to open

PostBeginPlay Source code

simulated function PostBeginPlay ( ) )
Use the 'DomMidGameMenu' instead

ShowMidGameMenu Source code

simulated function UTUIScene_MidGameMenu ShowMidGameMenu ( UTPlayerController InstigatorPC, optional name TabTag,optional bool bEnableInput) )
Open the mid-game menu unless if the TabTag='LoginPickTeam', then open the UIDomPlayerConfigScene instead. @note using the TabTag='LoginPickTeam' should only be done once at the players login


Defaultproperties

defaultproperties
{
   TeamPickerTemplate=UTUIScene'UI_UT3Dom.DomTeamConfig'
   MidGameMenuTag(0)=DomMidGameMenu2
   MidGameMenuTag(1)=DomMidGameMenu2
   MidGameMenuTag(2)=DomMidGameMenu3
   MidGameMenuTag(3)=DomMidGameMenu
}

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Creation time: Fri 23/12/2011 20:31:25.629 - Created with UnCodeX