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UTDom.xDomDynamicSMActor

Modifiers
abstract

The base actor for the DoubleDom DomPoint's displayed A, B, and the Ring meshes Writen by Brian 'Snake' Alexander. Copyright(c) 2007-2010 All Rights Reserved.

UTDom.xDomDynamicSMActor

Variables Summary
xDomDynamicSMActor
MaterialDomSkin[5]

Functions Summary
function SetDomMaterial (byte TeamIndex))


Variables Detail

xDomDynamicSMActor

DomSkin[5] Source code

var(xDomDynamicSMActor) Material DomSkin[5];
0=Red Team 1=Blue Team 2=Green Team 3=Gold Team 4=Neutral


Functions Detail

SetDomMaterial Source code

function SetDomMaterial ( byte TeamIndex) )
changes the meshes skin to match the current state of the xDomPoint
@param TeamIndex The TeamID to change to


Defaultproperties

defaultproperties
{
   bCollideActors=false
   bBlockActors=false
   bCollideWorld=false
   bStatic=false
   bStasis=false
   DrawScale=0.3
}

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Creation time: Fri 23/12/2011 20:31:26.182 - Created with UnCodeX