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UTMultiTeam.UTMT_CharacterTeamMaterialTransformer

UTMultiTeam.UTMT_CharacterTeamMaterialTransformer


Defaultproperties

defaultproperties
{
   TextureParameterNames(0)="Char_Diffuse"
   TextureParameterNames(1)="Char_TransmissionMask"
   TextureParameterNames(2)="Char_Transmission"
   TextureParameterNames(3)="Char_SpecPower"
   TextureParameterNames(4)="Char_Specular"
   TextureParameterNames(5)="Char_Normal"
   TextureParameterNames(6)="Char_Emissive"
   TextureParameterNames(7)="Char_OpacityMask"
   ScalarParameterNames(0)="Transmission_Multiplier"
   ScalarParameterNames(1)="Char_SpecPower_Low"
   ScalarParameterNames(2)="Char_SpecPower_High"
   ScalarParameterNames(3)="Char_Specular_Multiplier"
   ScalarParameterNames(4)="Char_Sidelight_Offset"
   ScalarParameterNames(5)="Char_DistSaturateSwitch"
   ScalarParameterNames(6)="Char_DistSatRange"
   ScalarParameterNames(7)="Char_DistSatRangeMultiplier"
   ScalarParameterNames(8)="Char_DistSaturateBias"
   VectorParameterNames(0)="Char_Emissive_Color"
   VectorParameterNames(1)="Char_TeamColor"
}

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Creation time: Fri 23/12/2011 20:31:25.943 - Created with UnCodeX