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UTMultiTeam.UTMT_PlayerController

UTMultiTeam.UTMT_PlayerController

Variables Summary
class<UTMT_DmgType_LeftGame>LeftGameDamageClass
class<UTMT_TeamGameMessage>MultiTeamMessageClass
array<string>TeamNames

Functions Summary
function AcknowledgePossession (Pawn P))
function ChangeTeam (optional string TeamName ))
function ClientSetUpMultiTeamHUD (int NumTeams))
event Destroyed ()))
function DoChangeTeam (int SelectedTeam = -1))
function SwitchTeam ()))


Variables Detail

LeftGameDamageClass Source code

var class<UTMT_DmgType_LeftGame> LeftGameDamageClass;

MultiTeamMessageClass Source code

var class<UTMT_TeamGameMessage> MultiTeamMessageClass;

TeamNames Source code

var array<string> TeamNames;


Functions Detail

AcknowledgePossession Source code

function AcknowledgePossession ( Pawn P) )

ChangeTeam Source code

exec function ChangeTeam ( optional string TeamName ) )

ClientSetUpMultiTeamHUD Source code

reliable client function ClientSetUpMultiTeamHUD ( int NumTeams) )

Destroyed Source code

simulated event Destroyed ( ) )

DoChangeTeam Source code

function DoChangeTeam ( int SelectedTeam = -1) )

SwitchTeam Source code

exec function SwitchTeam ( ) )


Defaultproperties

defaultproperties
{
	MultiTeamMessageClass=Class'UTMultiTeam.UTMT_TeamGameMessage'
	TeamNames(0)="Red"
	TeamNames(1)="Blue"
	TeamNames(2)="Green"
	TeamNames(3)="Gold"
	LeftGameDamageClass=Class'UTMultiTeam.UTMT_DmgType_LeftGame'
}

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Creation time: Fri 23/12/2011 20:31:25.988 - Created with UnCodeX