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UTMultiTeam.UTMT_TeamGameMessage

UTMultiTeam.UTMT_TeamGameMessage

Variables Summary
array<color>TeamDrawColors
array<SoundNodeWave>YouAreOnTeamAnnouncerSounds
array<string>YouAreOnTeamMessages

Functions Summary
functionSoundNodeWave AnnouncementSound (int MessageIndex, Object OptionalObject, PlayerController PC))
function ClientReceive (PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ))
functioncolor GetColor (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ))
functionstring GetString (optional int Switch, optional bool bPRI1HUD, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ))


Variables Detail

TeamDrawColors Source code

var array<color> TeamDrawColors;

YouAreOnTeamAnnouncerSounds Source code

var array<SoundNodeWave> YouAreOnTeamAnnouncerSounds;

YouAreOnTeamMessages Source code

var localized array<string> YouAreOnTeamMessages;


Functions Detail

AnnouncementSound Source code

static function SoundNodeWave AnnouncementSound ( int MessageIndex, Object OptionalObject, PlayerController PC) )

ClientReceive Source code

static simulated function ClientReceive ( PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ) )

GetColor Source code

static function color GetColor ( optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ) )

GetString Source code

static function string GetString ( optional int Switch, optional bool bPRI1HUD, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ) )


Defaultproperties

defaultproperties
{
   YouAreOnTeamMessages(0)="You are on the RED Team"
   YouAreOnTeamMessages(1)="You are on the BLUE Team"
   YouAreOnTeamMessages(2)="You are on the GREEN Team"
   YouAreOnTeamMessages(3)="You are on the GOLD Team"
   TeamDrawColors(0)=(B=10,G=32,R=255,A=255)
   TeamDrawColors(1)=(B=255,G=32,R=10,A=255)
   TeamDrawColors(2)=(B=32,G=255,R=32,A=255)
   TeamDrawColors(3)=(B=32,G=255,R=255,A=255)
   YouAreOnTeamAnnouncerSounds(0)=SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_YouAreOnRed'
   YouAreOnTeamAnnouncerSounds(1)=SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_YouAreOnBlue'
   YouAreOnTeamAnnouncerSounds(2)=None
   YouAreOnTeamAnnouncerSounds(3)=None
}

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Creation time: Fri 23/12/2011 20:31:26.032 - Created with UnCodeX