- Modifiers
- abstract
UTMultiTeam.UTMT_TeamHUD
var array<int> OldTeamScore;
var class<LocalMessage> SayMessageClass;
ScoreboardSceneTemplates Source code
var array<UTUIScene_Scoreboard> ScoreboardSceneTemplates;
var array<float> ScorePositionModifier;
var array<float> ScorePositionOffset;
var localized string TeamHasWonTheMatch;
var array<float> TeamPulseTime;
var class<LocalMessage> TeamSayMessageClass;
var localized string TeamYouLose;
simulated function DisplayTeamScore ( ) )
simulated function DrawHUD ( ) )
function DrawPostGameHud ( ) )
simulated function GetMultiTeamColor ( TeamInfo Team, optional out LinearColor ImageColor, optional out color TextColor) )
static simulated function GetTeamColor ( int TeamIndex, optional out LinearColor ImageColor, optional out color TextColor) )
simulated function int GetTeamScore ( byte TeamIndex) )
function Message ( PlayerReplicationInfo PRI, coerce string Msg, name MsgType, optional float LifeTime ) )
simulated function SetUpMultiTeamHUD ( int NumTeams) )
simulated function UpdateTeamPulseTimes ( ) )
defaultproperties
{
ScorePositionModifier(0)=0.500000
ScorePositionModifier(1)=0.450000
ScorePositionModifier(2)=0.392000
ScorePositionOffset(0)=0.010000
ScorePositionOffset(1)=0.000000
ScorePositionOffset(2)=0.000000
TeamInfoClass=Class'UTMultiTeam.UTMT_TeamInfo'
SayMessageClass=Class'UTMultiTeam.UTMT_UTSayMsg'
TeamSayMessageClass=Class'UTGame.UTTeamSayMsg'
TeamHasWonTheMatch="HAS WON THE MATCH!"
TeamYouLose="YOU LOSE,"
}
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Creation time: Fri 23/12/2011 20:31:26.041 - Created with
UnCodeX